showing 17 games

namepublisher(developer)year arrow_downwarddescription
Bloodsuckers Pangea Software1986In the fall 2000, Brian Greenstone changed the status of Pangea Software's Apple ][gs games to freeware (both shareware and commercial games.) labelimagesubject
Copy Killers GS Pangea Software1989In the fall 2000, Brian Greenstone changed the status of Pangea Software's Apple ][gs games to freeware (both shareware and commercial games.)
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Grackle GS Pangea Software1989In the fall 2000, Brian Greenstone changed the status of Pangea Software's Apple ][gs games to freeware (both shareware and commercial games.)
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Orbizone GS  Pangea Software1989In the fall 2000, Brian Greenstone changed the status of Pangea Software's Apple ][gs games to freeware (both shareware and commercial games.)
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Pangea's 24 Hour Games Pangea Software1989In the fall 2000, Brian Greenstone changed the status of Pangea Software's Apple ][gs games to freeware (both shareware and commercial games.)
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Quadronome GS Pangea Software1989In the fall 2000, Brian Greenstone changed the status of Pangea Software's Apple ][gs games to freeware (both shareware and commercial games.)
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Senseless Violence II Pangea Software1989In this game, the player uses a wormhole in deep space to try and combat the evils on planet earth. The solution, warp them away from, Earth and shoot them, shoot the evils.

In the fall 2000, Brian Greenstone changed the status of Pangea Software's Apple ][gs games to freeware (both shareware and commercial games.)
[Zerothis]
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Senseless Violence: Survival of the Fetus GS Pangea Software1989In the fall 2000, Brian Greenstone changed the status of Pangea Software's Apple ][gs games to freeware (both shareware and commercial games.)
[Zerothis]
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Xenocide Micro Revelations (Pangea Software)1989
[52]***In the fall 2000, Brian Greenstone changed the status of Pangea Software's Apple ][gs games to freeware (both shareware and commercial games.)
[Zerothis]
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Cosmocade Pangea Software1990In the fall 2000, Brian Greenstone changed the status of Pangea Software's Apple ][gs games to freeware (both shareware and commercial games.)
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Milestones Big Red;Reliefware1990 labelminimizeminimize
One Arm Battle Reliefware1990 labelminimizeminimize
Plunder! Reliefware19901 - 4 human or computer players (2 player minimum, 1 - 3 computer players) take turns opening the chests, gift boxes, bags, safes, or lock boxes on the screen. All but one of them contains treasure. The one that doesn't hold treasure, holds a bomb that will explode and kill the player that opened it. The trick is to take more treasure than the other players, then leave alive with it before someone opens the bomb. All players may leave at any moment. Of course if you leave to early, the other players might collect more treasure than you. Treasure is cumulative between rounds. Death is permanent.
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DuelTris GS  DreamWorld1992This game achieves the legendary 3200 colors that the IIgs is capable of. And still manages animated graphics, sound effects, music, and 2 players at once. labelminimizeminimize
Freefall Pangea Software1993In the fall 2000, Brian Greenstone changed the status of Pangea Software's Apple ][gs games to freeware (both shareware and commercial games.) labelminimizesubject
Gerbils Pangea Software1996In the fall 2000, Brian Greenstone changed the status of Pangea Software's Apple ][gs games to freeware (both shareware and commercial games.) labelminimizesubject
Weekend Warrior Pangea Software1996In the fall 2000, Brian Greenstone changed the status of Pangea Software's Apple ][gs games to freeware (both shareware and commercial games.) labelminimizesubject
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